How long does it take to develop an iOS app?
How long does it take to develop an iOS app?
Features
One of the primary determinants of how long it takes to build a mobile app is the number of features involved. A feature is functionality in the app, such as the ability to buy an item, send a Tweet to Twitter, or scan a barcode to look up a product's price. As you can imagine, the more features an app has, the more time it takes to design, develop, and test. We encourage clients to focus on building Minimal Viable Products - the minimum amount of functionality required to provide value to your customers. Building an MVP keeps the overall number of features focused, creates the first version of your mobile app sooner, and allows additional features to be developed through subsequent releases as you learn more about your user’s needs and feedback.
Complexity
In addition to the number of features, the complexity of each feature also determines the time it takes to build a mobile app. For example, a feature that allows a user to look up the price of a product using a text-based search is likely less complex then looking up the same product using a photo. The latter may provide a better user experience but might take longer to build.
Number of Users
In addition to features and complexity, the number of users also impacts the time it takes to build a mobile app. Building an app that can handle 500 simultaneous users has fewer factors involved than building an app that can handle 5,000 or 50,000 simultaneous users. Additional investments in architecture, performance testing and tuning, and infrastructure are required to support a large number of users – all of which take more time.
Resource Availability
When producing a mobile app, Segue prefers to have our team members dedicated to the project, ensuring they can closely collaborate with our clients and other team members. However, our team member availability varies based on active and planned projects. Therefore, there may be a delay in starting a mobile app project until team members are available and can give their complete attention to the task at hand, adding to the time it takes to build a mobile app.
Client Availability
We believe in close collaboration with our clients and their users. However, this requires a commitment of time and availability from our clients. By being available for a few hours a week for a few ad hoc questions, the time it takes to build a mobile app can often be decreased, reducing delays caused by waiting for feedback and clarification.
(The guy in above picture is my brother Ram dwivedi.. he's tech freak and having sound knowledge of iPhone's working way)
Answered by Prasanna Gopinath on Quora.com
One of the primary determinants of how long it takes to build a mobile app is the number of features involved. A feature is functionality in the app, such as the ability to buy an item, send a Tweet to Twitter, or scan a barcode to look up a product's price. As you can imagine, the more features an app has, the more time it takes to design, develop, and test. We encourage clients to focus on building Minimal Viable Products - the minimum amount of functionality required to provide value to your customers. Building an MVP keeps the overall number of features focused, creates the first version of your mobile app sooner, and allows additional features to be developed through subsequent releases as you learn more about your user’s needs and feedback.
Complexity
In addition to the number of features, the complexity of each feature also determines the time it takes to build a mobile app. For example, a feature that allows a user to look up the price of a product using a text-based search is likely less complex then looking up the same product using a photo. The latter may provide a better user experience but might take longer to build.
Number of Users
In addition to features and complexity, the number of users also impacts the time it takes to build a mobile app. Building an app that can handle 500 simultaneous users has fewer factors involved than building an app that can handle 5,000 or 50,000 simultaneous users. Additional investments in architecture, performance testing and tuning, and infrastructure are required to support a large number of users – all of which take more time.
Resource Availability
When producing a mobile app, Segue prefers to have our team members dedicated to the project, ensuring they can closely collaborate with our clients and other team members. However, our team member availability varies based on active and planned projects. Therefore, there may be a delay in starting a mobile app project until team members are available and can give their complete attention to the task at hand, adding to the time it takes to build a mobile app.
Client Availability
We believe in close collaboration with our clients and their users. However, this requires a commitment of time and availability from our clients. By being available for a few hours a week for a few ad hoc questions, the time it takes to build a mobile app can often be decreased, reducing delays caused by waiting for feedback and clarification.
(The guy in above picture is my brother Ram dwivedi.. he's tech freak and having sound knowledge of iPhone's working way)
How do I learn Swift?
Swift Best Blog: iOSDevCenter
Swift Recommended Resources: Learn iOS and Swift | Hackr.io
Swift Algorithms: Swift Algorithms & Data Structures
Swift Tutorial : Swift Tutorials for Beginners and Programmers
Find Online Experts: 1:1 Swift Help from Proven Experts
Good starting resource: Exploring and Evaluating Swift Code in a Playground(Apple)
Absolute Beginner's Guide to Swift(Treehouse)
Bloc's tutorial on creating a game: 2D game in Swift using SpriteKit.
A good frequently updated resource: SoSoSwift
Absolute Beginner's Guide to Swift(Treehouse)
Bloc's tutorial on creating a game: 2D game in Swift using SpriteKit.
A good frequently updated resource: SoSoSwift
Comprehensive Course: The Complete iOS 10 Developer Course - Build 21 Apps | Udemy | Rob Percival ($50 full - discount available via Best-Course-Online .com)
Other very good swift course: makeschool.com
Swift resources, 300+ video tutorials & community: Apple Swift Programming Language Resources and Tutorials
IOS 9 & Apple Swift 2 (Beginner to Advanced Level Full Course) : Learn By Doing & Take Your Apple App Building Skills to the Next Level (19$)
Recommended Swift course on Udemy: iOS 10 & Swift 3: From Beginner to Paid Professional | Udemy | Mark Price - Best Coupon & Review
Learning by doing: IBM Swift Sandbox



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